A bright young man who traveled the world with a Chocobo "Boko", While he was traveling the world, he encountered Lenna and Galuf who felt the crystal's strangeness, now set on a mission to face against Exdeath as one of the Light Warriors. Bartz personality is being easygoing and friendly nature, and remains levelheaded to the point of being facetious, remarking the others are always "going overboard."
Bartz uses a Sword, his ability "Doublehand" allows him to be Masters when used three times increasing his BRV damage. He uses "Magic Missile" lowers target’s current BRV by 1/4 with added follow up 1-Hit Melee attack.
1-hit melee physical BRV attack. Masters when used three times, at which point it changes into 'Doublehand+'
When using the Mastered Ability, Doublehand+, grants Max BRV Up Mid to self for 5 ACTIONS.
Lowers target’s current BRV by 1/4 with added follow up 1-Hit Melee attack. Masters when used two times, at which point it changes into 'Magic Missile+'. When using the Mastered Ability, Missile+, adds BRV to all allies depending on own Max BRV. Also grants SPD Up Small to self for 5 ACTIONS.
Lvl 50 +Awakening MAX
JP Passive Name
Mythril Blade (V)
[A Blue Mage's Understand] Magic Missile inflicts small DEF Down for 1 ACTION and Raises the damage of Magic Missile's follow up Melee attack. When Magic Missile is mastered, it grants small DEF Down for 3 ACTIONS.
Chocobo Blade (V)
[Knight's Way] Raises "Doublehand" power
Noir Calibur (V)
[Offensive Guru] Small increase the attack and speed when one ability is mastered.
Brave Blade (V)
Maximum BRV +110
Elven Cloak (V)
[Courage and destiny intent] Initial BRV +110 & Maximum BRV +220
Green Beret (V)
Level of Acquisition
Bonus Up All
Slightly increases the bonus BRV received by allies when Bartz breaks an enemy.
Raises Doublehand BRV damage by a small amount.
Master BRV Up
Raises BRV by a small amount when an ability is mastered.
Unlocks Magic Missle
Critical BRV Gain
Gains a small amount of BRV when you land a BRV critical hit.
Acts earlier after using 'Magic Missile'.
Raises the number of 'Doublehand' uses by 1.
BRV attack becomes a critical hit when BRV is over the initial value and target’s BRV is greater than twice its initial value.
Raises the number of 'Magic Missile' uses by 1.
When 2 abilities are mastered, raises own initial BRV, maximum BRV, attack and defense by a small amount.
Master Speed Up
Slightly raises Speed after mastering an ability.
Shortens Doublehand's mastery requirement by 1 (can master the ability after 2 uses) and slightly raises its potency.
Slightly raises Max BRV if HP is Max when the final battle starts.
Increases Missile's max uses by 1 and slightly raises its potency.